Showing posts with label Otaku. Show all posts
Showing posts with label Otaku. Show all posts

14/06/2009

Otaku Encyclopedia Launch Party

From left: Akiyama Masumi (designer), Asaki Katsuhide (photographer), Patrick W. Galbraith (author), Andrew Lee (editor), and Akashiro Miyu (illustrator).


We had a great turn out for the launch party of The Otaku Encyclopedia last Friday. The party was held at a maid café in Akihabara, called Café Schatzkiste. The poor maids were only expecting around thirty people to show up so didn't know what hit them when the hordes of otaku-bloggers, media, and minor celebrities started to poor through the doors. At least fifty people must have shown up and the place was packed.

I managed to convince Patrick to show up in costume, and it was great to finally have the team who made the book together in one room. Akashiro Miyu, who created "Moé-chan" the book's cute character, made a special trip from Osaka, and it was great to finally meet her. Asaki, who took most of the portraits in the book, and Akiyama Masumi who designed it, were also there.

Some of the other people who showed up included Danny Choo, who showed up in his Stormtrooper outfit, and Anno Haruna the game idol who is interviewed in the book.

Quite a few people were snapping away throughout the event and you can see their pix here:

Photos by Steven Nagata
Photos by Pietro Zuco
Photos by Jonny Li

And here's what people have said about the event or the book on other blogs so far:

Danny Choo
Anno Haruna (she's the game idol interviewed on page 86 of the book - Japanese only):
Paul Papadimitriou
Zuko
The Western World
Kotaku
Akiba blog (Japanese only)
Hobby Blog
Anime Vice

09/06/2009

The Otaku Encyclopedia!


I am finally emerging from under the mountain of moé* I have been buried under for the past six months, to tell you that finally The Otaku Encyclopedia is on sale in Japan! This photo of it on display at Kinokunia in Shinjuku was sent to me just now (thanks Haru!) proving that the book has gone on sale about a week earlier than I'd been told it would be! I guess I better hurry up with the website design... but until then you can see what Danny Choo (see previous posts) had to say about the book.

* moé is the latest otaku buzz word, and basically means to get all hot and sweaty over some budding 2D cutie. But you can buy the book for a better definition ;)

17/01/2009

Afro Samurai vs Danny Choo


I had a fun night at Danny Choo's place the other evening when he invited me over to have dinner with our mutual friend Takashi "Bob" Okazaki, and a few of his Afro Samurai colleagues. Turned out to be quite the otaku gathering, with Bob dressing up as Darth Vader and all us lads going gaga over Danny's figure collection. I'm not sure what kind of expression I was trying to pull in this photo, but you've gotta at least try and look a bit tough when you're standing next to Vader! In the photo are:

From left to right:
Fuminori Kizaki (Director of Afro Samurai)
Mrs Bob Vader, Minna (hiding in Vader's cloak!)
Danny Choo
Takashi Okazaki (Original creator of Afro Samurai) as Darth Vader
Myself
Hiroya Iijima (Afro Samurai Character Design/Animation Director)
Will Feng

You can see more pix over at dannychoo.com

13/01/2009

Seijin no hi


Yesterday was the Seijin no hi (Coming of Age Day) holiday in Japan. It was beautiful weather and I headed out with my new mate Danny Choo to take a few pix for his blog. The plan was to get photos of him in his Storm Trooper costume with as many cute twenty-year-old girls we could grab.

The official age for adults in Japan is twenty and on this day each year, young men and women gather at their local city halls (or somewhere else if the hall is too small) to be officially welcomed into adulthood. The new grown-ups dress in their best formal wear, which for girls means beautiful kimonos, called furisode, and fluffy fur stoles. This style of kimono is distinctive because of the bright colours and long flowing sleeves that signify a girl is both an adult and single, which is a handy thing to know ;)



Danny and I visited the CC Lemon Hall in Shibuya where gaggles of giggling Shibuya gals wore a sensational mix of their normal "gyaru" hair-styles, makeup and traditional kimonos. The addition of "decora" accessories and outrageous nail fashion completed the look.

17/10/2008

Bome vs Docomodake

I caught a couple of exhibitions last week, one by chance and the other less random; but both were linked by the fact art in Japan these days often has its roots deeply buried in corporate-pop-culture. We probably we have Takashi Murakami to thank for this. Him and his grand Superflat theory—that Japanese don't traditionally make distinctions between "high" and "low" art—have sure made it easier for artists and corporations to come together and produce art for the masses. Populist, fun art that seems easy to understand. But art that doesn't challenge the viewer too much. Branded, corporate art that sells for a fortune; but with copies mass produced to sell in toy stores. Art that's given away with a mobile phone. It's art for everyone, but no one in particular.



I stumbled across the first exhibition in Shibuya when I noticed a bright pink poster advertising a show by BOME—who can most simply be described as a sculptor; a very otaku sculptor. In Japan Bome is best known for his sexy three dimensional figurines of anime-style girls, including the Monseiur BOME series of collectible figurines from Kaiyaido. These are sexy dolls for pervy boys; of big-busted babes with ridiculously long legs. They're the 6 inch girlfriends of otaku (to quote Patrick Maccias). And they seem almost, how can I put this? Possible.

Bome's skill is taking the absurd proportions of women in the two-dimensional world of anime and manga, and transforming them into glorious, eye-popping 3D. This is why he has so many fans; because he has overcome what otaku call the "three-dimensional contradiction" that the girls who exist on the pages of manga could not possibly exist in the real world. The weight of their breasts alone would mean the poor girls' backs would give out! But somehow, Bome's figures pull it off and the illusion of possibility is what makes these dolls such a tease. This skill is also what caught Takashi Mukrakami's eye many years ago.

With the help of Murakami, Bome's work has managed to emerge from the dark geeky ghetto of figure-collecting otaku into the glare of the international art world. And ever since 2003 when his 1997 collaboration with Murakami—a sculpture called "Miss ko2 (Project ko2)"— fetched US$567,500, the highest price ever paid for a piece of contemporary Japanese art at the time, Bome has been known overseas as an artist to keep an eye on. The show at Parco Factory is billed as the 10th anniversary of the artist's debut into the contemporary art scene, but it's essentially a show for otaku. Many of Bomes original figures are on display, and from his most early work in the 1980's to the most recent work it's fascinating to see the development of his technique. There are videos showing interviews with him and there's a detailed, step-by-step display of how he makes his dolls. But the best part of the whole exhibition—and the thing that brings all the high-falutin talk of his art world connections back down to earth— is that you can buy the mass produced versions of his figures in the gift shop, for about 4000 yen each.

The second show I went to see was a much more blatant corporate art show, but one that ironically had art of a more traditional taste, and very different flavour. "How to cook a Docomodake" is a collection of work by sixteen artists who were invited my the mobile phone company NTT Docomo to produce art that was inspired by the company mascot, a mushroom called the Docomodake. The exhibition first showed in October 2007 in New York, and was a very clever way for Docomo—who are not at all well known in the US—to introduce both their brand and their popular mascot. In Tokyo the character needed no introduction and the show was still packed when I went to see it on the closing day.


Essentially all the artists involved had deconstructed the well known character and presented it in their own way. Rika Eguchi, presented the Docomodake served up as if cooked in different ways, grilled, sliced, diced and rather over-cooked. This work was the most "cute" of all the work there, but not the best. My personal favourites were the detailed, psychedelic, pencil drawing by KYOTARO entitled "The Sleeping Forest" and of course "Yokai - Japanese Ghost - Dokomodake" by MUSTONE (pictured above). I also really liked the jacket and skirt by ANREALAGE, who has taken apart hundreds of stuffed Docomodake toys, including the small "screen-cleaner" versions that hang off people's mobile phones, and sewn them together to make his patchwork fashion (below).



Both these exhibitions could be criticised by a more serious art critic for being shallow, and vapid extensions of a post-modern society that doesn't quite know how to stop feeding upon its own pop offspring and start producing meaningful art again. But I liked it.

"BOME" The 10th Anniversary exhibition Debut in the Contemporary Art scene in PARCO FACTORY, SHIBUYA, TOKYO runs until October 20th, 2008

How to cook a Docomodake was at the Intercommunication Center at Tokyo Opera City but ended on October 13th, 2008

20/09/2008

Itasha


I went to COMIKE about a month ago, along with about 500 thousand others, and it always amazes me just how massive this amateur comic market is. I've been four or five times now and the manga on offer this time were the usual piles of comic-porn. Naked manga honeys assaulted and exalted by a mass of sweaty otaku. This shocked, and to be honest kind of titillated me the first time I went, but it now seems boring, and a little sad. It never seems to change. The same drawing styles. The same themes. The same cum-covered girls fighting off the same invisible, censored, phallic-somethings. And it is still mostly young women drawing and buying this stuff—which is the one thing that does still raise my eye-brows.

But in the car park this summer were a group of otaku I hadn't seem before. Standing proudly beside their cars these guys reminded me of rev-heads back home in the 1970s, who declared their machismo by airbrushing naked-chicks on their muscle-cars. The modern Japanese approach however is to splash hot-anime-babes across the bonnet to display just how much "moe" you feel.

Now moe (a key term for otaku, and pronounced "mo-ay", like Moet champagne ), is kind of a hard concept to grasp. But basically, imagine that you seriously have the hots for a girl — probably a young teen girl — and that you are literally burning up inside to express your passion. Only, that passion is coupled with the somewhat awkward, slightly embarrassing, knowledge, that the object of your budding love is... a cartoon character. And that's moe.

These otaku say that living this kind of life is somewhat painful (no kidding), so these cars have been dubbed "Itasha". "Ita"= pain and "sha"= car. It used to mean "Italian car", but they've made it their own.

Walking around the carpark the one word I kept overhearing as people looked on at these chariots of moe was "mottainai!" (what a waste!) And seeing the Mercedes with the rather cheap looking decals stuck to it, I have to agree.

p.s: roll your mouse over the image on the right....."moe!"